I began to invest in war games at the beginning of life. They are often satisfied my needs to make my own pleasure. Naturally they take me to electronic gaming and I think this is similar to fellow gamers. Despite the fact that I feel led to enjoy this by a responsible company, some shame remains when I want to play.

Comparison with video games
Among the most successful fantasy card games released in the last 16 years that I played was the legend of five rings, Pokemon, and CCG Star Treks. Many of these have been resolved to be redesigned into computer games. I don’t like video games because they are like siblings into physical games, because both are a combination of the same ideas, but they both have the opposite results in human development. It should not be revealed that the money spent on both of them is almost the same. Production of digital games contrasting for fantasy card games; In 1996, 616 computer games and 17 fantasy card matches were produced. I collect this information from GameSeefun.com and Wikipedia.org.

Influenced by family and school
I think it did it on the fact that fantasy card games helped social interaction and planning that I remember was encouraged to play board games by my teacher at a young age, and even cheered when I volunteered to become a scoring guard. I have had a task in elementary school for math classes to make board games. This is the first and maybe last time I ran home eager to start the task. The game I made naturally is the first of what will soon become a lot of fantasy card games. This is the urge to start a long way for me, because I don’t stop creating, even though most of what I consider forgotten. In addition to playing fantasy card games, schools make me read and write fantasy books including lions, witches and wardrobes and dreams of mid-summer night. Computer games still win books because there are around 9000 results in the database on ISBNDB.com for fantasy genres, but 25 thousand lists in GameSeefun.com.

Social allows fantasy card games.
Fantasy is increasingly abundant as a genre for film for the past 20 years. According to the list at IMDB.com, the fantasy title ratio between all the other genres was 1/57 before 1990 and has increased to 1 of 26 and one of 23 for the last 2 decades respectively. Apart from the increase in production level which seems to me that fantasy card games are still considered ‘uncool’. Opinions that are not considered by us who play a fantasy card game. My own friends can be said to be two groups of gamers; Cabinet gamers, and individuality promoters are proud. While one of these groups will be larp in the park, the other stands out from the road and hides his book title.

In part, this writing is an attempt to change the type that I fell into and enter their world shamelessly like fantasy card games. I hope we will all leave prejudice that fantasy is desirable in computer games and T.V., but no preferred in physical games. But my true goal is for all of us to turn off the computer screen and try a better game.